每次释放 UIScrollView 时内存泄漏

Memory leak every time UIScrollView is released(每次释放 UIScrollView 时内存泄漏)
本文介绍了每次释放 UIScrollView 时内存泄漏的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

问题描述

在我的应用程序中,我有一个滚动视图和四个表格视图.每次拖动然后释放,我都会得到一个 48 字节的泄漏.这真的加起来了.如您所见,两组泄漏具有相同的来源.有没有人见过这样的泄漏?

In my app I have a scroll view and four table views. Each time one is dragged and then released, I get a 48 byte leak. This really adds up. As you can see, both groups of leaks have the same source. Has anyone seen a leak like this before?

当我单击泄漏旁边的箭头时,我会得到有关泄漏的以下信息:

When I click on the arrow next to the leak, I get this information for the leak:

推荐答案

您看到的是 iOS 5.1 中的一个已知错误,并且正在 iOS 开发者论坛中进行讨论.您可以通过在论坛中搜索strdup"来找到相关主题.请参阅标题为Elements App Memory Leak"的主题.搜索来自 Apple 员工的帖子.

What you are seeing is a known bug in iOS 5.1 and is being discussed in the iOS Developer Forums as such. You can find the relevant thread by searching in the forums for "strdup". See the thread titled "Elements App Memory Leak". Search for the post from an Apple employee.

这篇关于每次释放 UIScrollView 时内存泄漏的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

本站部分内容来源互联网,如果有图片或者内容侵犯了您的权益,请联系我们,我们会在确认后第一时间进行删除!

相关文档推荐

Hardware Volume buttons change in app volume(硬件音量按钮更改应用程序音量)
Resume game cocos2d(恢复游戏 cocos2d)
Cocos2D + Disabling only Retina iPad Graphics(Cocos2D + 仅禁用 Retina iPad 图形)
[ios.cocos2d+box2d]how to disable auto-rotation?([ios.cocos2d+box2d]如何禁用自动旋转?)
Storing and reading files from Documents directory iOS 5(从 Documents 目录存储和读取文件 iOS 5)
How can I implement a virtual joystick for a cocos2d game outside the cocos2d environment?(如何在 cocos2d 环境之外实现 cocos2d 游戏的虚拟摇杆?)