iOS 4.3 changed transformation on UIImagePickerController#39;s camera overlay view(iOS 4.3 更改了 UIImagePickerController 的相机覆盖视图的转换)
问题描述
在 iOS 4.3 上测试我的应用后,我注意到我的 UIImagePickerController 的相机叠加层有一个额外的转换,极大地拉伸了内容.在 iOS 4.3 之前,一切都正确显示.
After testing my App on iOS 4.3 I noticed that the camera overlay of my UIImagePickerController has an added transformation that stretched the content extremely. Pre iOS 4.3 everything shows up correctly.
这就是我的工作
imagePicker = [[UIImagePickerController alloc] init];
imagePicker.delegate = self;
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
cameraOverlay = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
cameraOverlay.backgroundColor = [UIColor clearColor];
cameraOverlay.userInteractionEnabled = NO;
//add subviews to camera Overlay
imagePicker.cameraOverlayView = pauseButton;
任何想法我必须做些什么来摆脱添加的转换?
Any ideas what I have to do to get rid of the added transformation?
推荐答案
OK 找到了答案.ios 4.3 要求camerOverlay 与屏幕一样大.所以我的 200x200 相机叠加层被放大了.
OK found the answer. ios 4.3 requires to have the camerOverlay as big as the screen is. So my 200x200 camera overlay was enlarged.
如果我换行:
cameraOverlay = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
到
cameraOverlay = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
它有效:).
这篇关于iOS 4.3 更改了 UIImagePickerController 的相机覆盖视图的转换的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持编程学习网!
本文标题为:iOS 4.3 更改了 UIImagePickerController 的相机覆盖视图的转换


基础教程推荐
- 当从同一个组件调用时,两个 IBAction 触发的顺序是什么? 2022-01-01
- 如何在 iPhone 上显示来自 API 的 HTML 文本? 2022-01-01
- 如何让对象对 Cocos2D 中的触摸做出反应? 2022-01-01
- 如何在没有IB的情况下将2个按钮添加到右侧的UINavigationbar? 2022-01-01
- android 应用程序已发布,但在 google play 中找不到 2022-01-01
- 如何在 UIImageView 中异步加载图像? 2022-01-01
- 在 gmail 中为 ios 应用程序检索朋友的朋友 2022-01-01
- Kivy Buildozer 无法构建 apk,命令失败:./distribute.sh -m “kivy"d 2022-01-01
- UIWebView 委托方法 shouldStartLoadWithRequest:在 WKWebView 中等效? 2022-01-01
- Android:对话框关闭而不调用关闭 2022-01-01