using System;namespace PolymorphismApplication {class Shape {protected int width, height;public Shape( int a = 0, int b = 0) {
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using System;
namespace polymorphismApplication {
   class Shape {
      protected int wIDth, height;
      public Shape( int a = 0, int b = 0) {
         wIDth = a;
         height = b;
      }
      public virtual int area() {
         Console.Writeline("Parent class area :");
         return 0;
      }
   }
   class Rectangle: Shape {
      public Rectangle( int a = 0, int b = 0): base(a, b) {
      }
      public overrIDe int area () {
         Console.Writeline("Rectangle class area :");
         return (wIDth * height); 
      }
   }
   class Triangle: Shape {
      public Triangle(int a = 0, int b = 0): base(a, b) {
      }
      public overrIDe int area() {
         Console.Writeline("Triangle class area :");
         return (wIDth * height / 2); 
      }
   }
   class Caller {
      public voID CallArea(Shape sh) {
         int a;
         a = sh.area();
         Console.Writeline("Area: {0}", a);
      }
   }  
   class Tester {
      static voID Main(string[] args) {
         Caller c = new Caller();
         Rectangle r = new Rectangle(10, 7);
         Triangle t = new Triangle(10, 5);
         c.CallArea(r);
         c.CallArea(t);
         Console.ReadKey();
      }
   }
}
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			本文标题为:C#抽象和虚拟类
 
				
         
 
            
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